Wuzzy

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This issue only applies to the “New UI” branch.

This issue only applies to the “New UI” branch.

I added hints to a couple of levels in `finished` in dc6e5eca29c771d99f088b6aba7b8fa766e49c9b.

Note that regression testing is still incomplete. For instance, the phone number can't be set. So a proper regression test of levels with detonator boxes might not work yet.

Note: I want to fix the flower and goal levels by adding real flower and goal object types.

Is this cardboard box polygon OK? ``` (-0.40,-0.4)=(-0.33,-0.4)=(-0.33,0.40)=(-0.40,0.40);(0.33,-0.4)=(0.4,-0.4)=(0.4,0.40)=(0.33,0.40);(-0.33,-0.4)=(-0.33,-0.33)=(0.33,-0.33)=(0.33,-0.4) ```

Okay, I give some detailed thoughts about this: Qt has a few sound-related classes: `QSound`, `QSoundEffect` and `QAudioOutput`. Which is great because this means playing a sound can be done...

This would also require some representation of the time on the screen somehow, otherwise it is not pretty nice to the player. ;)

- [ ] More straight-forward testing: Place objects, start simulation, wait, go on with next test. All automated.