Wuzzy

Results 504 comments of Wuzzy

This doesn't sound like a bug then. I think there is a warning when you have missed a checkpoint. Explanation: Every track has invisible checkpoints, you have to touch them...

After further testing, I noticed this does not always happen. It depends on the direction of the start/finish line. The bug only occurs if the cars start facing rightwards or...

This issue only applies to the “New UI” branch.

This issue only applies to the “New UI” branch.

Bugs I found (as of ceadc7e6223ffd680e2c731bb51e7bddb6500267): - Editor opens (re-opens?) the object properties dialog absurdly if the cola/mint bottle is firing in simulation - Editor does not seem to care...

Another bug (as of ceadc7e): If you save the level, numbers get written with the system's locale in mind. This is bad, as in XML numbers always have to obey...

I can't attach files for some reason, so I post it in-line (but the file is very small anyways). I saved this level with `LANG` set to `de_DE.utf8` (also all...

- Texts of Post-it notes should be readable and visible and editable in editor mode

This idea needs more thought. What about large glass panes? Should damage anywhere destroy the entire glass pane? We also need to decide under what precise conditions to destroy it....

Shards are cool, why not? But better be careful not to make it too chaotic, or else level design could be annoying as too much randomness or chaos and unpredictable...