Wuzzy
Wuzzy
I have now employed successful workarounds in my `ltree` mod. Now when a player tries to save a treedef: 1. Check if axiom and all rulesets only contain valid character...
Then the mod is evil, I guess. :D I think this is quite dangerous since it is potentionally error-prone and a source of many more hard-to spot errors. We should...
How is this expected behaviour? Can you explain how modders are supposed to work with this crafting system? Or how they are supposed to make sure no collisions happen? I...
So you disagree that the crafting system is broken by design for allowing recipe collisions to happen so easily? I suppose in 99% of cases modders do _not_ want to...
Adding support for multiple possible outputs to choose from goes into the right direction. It not only will fix the issue, but also allows more crafting possibilities and modders don't...
Hacked clients are a separate problem. This issue does not care about hacked clients. It is concerned about basic gameplay functionionality of `damage_per_second`. You do not need a hacked client...
Interesting. I wonder if you could implement hand swooshes with this as well. And that the "hand swooshes" ONLY apply to the hand and nothing else This could be used...
> in order to randomise them every time the tool is used (like in the sword example). Isn't this already automatically working with the `sound.1.ogg`, `sound.2.ogg`, `sound.3.ogg`, etc. naming scheme...
To be clear: So do you believe the error lies in the image itself?
@sfan5: What other conditions must be met for `minetest.add_item` to guarantee an item spawn? Is it safe to assume it will succeed when called inside a bounding box of an...