multiplayer-community-contributions
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Community contributions to Unity Multiplayer Networking products and services.
Hi, how can I add CORS headers to WebSocketTransport? My game server should send this: ``` Access-Control-Allow-Origin: * ```
I can't find a way to open up the Wizard window for the Photon Transport. I installed the Transport, put it into the NetworkManager, and edited line 12 of the...
Tested this on windows & mac on 2020.3.(multiple) & 2021.2.10. Create new project set to webgl. Add NetworkManager and set transport to websockets. Build and run project. in browser project...
I am currently working to implement the Networking system from BossRoom into my own project so that I can learn how High-Level Networking is implemented in the new Unity Netcode...
  
I noticed this with the SteamP2P transport, and we did work to fix it ... that is the original transport SteamP2P had a deep copy of Steamworks.NET assemblies. The reason...
The SteamNetworkingTransport accepts network messages from clients that aren't connected to the server. It appears to be a feature of Steam networking that messages can be sent and received without...
The facepunch transport references Connection.QuickStatus that does not exist in the dlls included when installing, I assume because the Facepunch repo hasn't distributed a release since adding that method.
I am copying over files directly from Unity's BossRoom example straight into my own project. I have installed the necessary Transport packages and have them up to date. For some...
Please how fix error unitytransport when i add netcode extensions