FlashHit

Results 113 issues of FlashHit

Spectate a player, then press esc twice -> crash in UI

bug
VeniceEXT
silent crash
crash

VisualEnvironmentEntity.state should be VisualEnvironmentState

enhancement
VeniceEXT

Add support for all types of UIComponents.

enhancement
VeniceEXT

Expose it as `player.clanTag` or whatever you wanna call it.

enhancement
low priority
VeniceEXT

Something like `Player.basicDogTagId` and `Player.advancedDogTagId`. Should be in `VeniceServerPlayerExtent`

enhancement
VeniceEXT

I noticed that the WorldRenderSettings call the DataContainer release every tick.

bug
unverified
VeniceEXT

To figure out easier in which bundle/ compartment an object is.

enhancement
VeniceEXT

```lua ResourceManager:CreateDatabasePartition(primaryInstance: Asset, compartment: ResourceCompartment, guid: Guid): DatabasePartition ``` Request to create custom partitions that make alot of things better. - Getting the instance via ResourceManager would be easier. (FindInstanceByGuid,...

enhancement
VeniceEXT

https://docs.veniceunleashed.net/vext/ref/shared/type/component/#componentdata `Component.componentData` is the same as `Component.data` I don't think it makes sense to have 2 properties that do the same thing. So I would say it should get removed....

VeniceEXT

If I move a player to a squad that’s not existing/ empty it will create it and make it private. So if I use this to create a new squad...

bug
VeniceEXT