Justin Moore

Results 146 comments of Justin Moore
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Just to write this idea down to save for later - we could probably implement `Opcode` subsets with a special proc-macro: ```rs #[repr(usize)] // Required to define the layout enum...

I made more progress - but in the interest of expediency, I've only made progress that directly impacts my project (changes [here](https://github.com/DrChat/yaxpeax-x86/commits/emulator)). And you raise a good point - my...

Hmm, those are some really good points! I'm just trying to write a basic x86 emulator capable of running in all three modes of operation. Most x86 instructions act _mostly_...

After some more thought and trying out a few things - I think it'd still be useful to combine the data-centric types into one where they are mostly identical. These...

Is there anyone actively working on this RFC? Could a `cargo` maintainer post a brief write-up of how they'd implement this? E.g. relevant files in this repository, gotchas, etc.

Halo 3 depends on unimplemented IO Completion Ports. See [MSDN](https://msdn.microsoft.com/en-us/library/windows/desktop/aa365198%28v=vs.85%29.aspx). Kernel methods would be NtCreateIoCompletion/NtRemoveIoCompletion

Probably similar to what's happening with Halo 3. The main thread dies early unable to read game data but the intro plays on another thread.

Okay, so an update on Halo games: Looks like they use encryption/whatever to verify if .map files are valid (and signed). Need to implement kernel encryption functions.

Xenia only reports that one player is logged in at the moment. Issue is probably still related to crypto, but we won't know until we can see what the dialog...