yoshisman8
yoshisman8
In the Martial Arts book (Page 80) the book outlines an optional rule for something they call Combinations. Ultimately, they a special Technique which has 2 or 3 Skill Levels...
When we use the Striking and Potency REs to increase a weapon's potency or striking rune level, this change is applied to the final rolls as normal, however if we...
Certain spells and abilities (for example Flaming Weapon or its other elemental variants) apply +2 typed damage if the weapon manages to deal at least 1 damage after DR calculations....
When an actor has a lot of spell slots (Such as a high level caster) and the user doesn't have a particularly large monitor. The list of spells reaches the...
When we print a spell into the chat through the Token Action HUD, the Spell Attack, Damage and AOE placement buttons work but not the Saving Throw one. Additionally the...
The current way spells are displayed in the HUD works fine at first but if/when a player just has a lot of spells the list becomes so large it easily...
Tittle, The CFW is great but it sucks that you cant launch to mii selection screen.