xtreme8000
xtreme8000
imo some of the notes sound way off
I use this code on my projects: ```C void ht_iterate(HashTable* ht, void* user, void (*callback)(void* key, void* value, void* user)) { assert(ht && callback); for(size_t chain = 0; chain <...
> I wonder if this might have something to do with legacy DVI having a different TMDS encoding for control data. Page 29 of the [DVI v1.0 spec](https://glenwing.github.io/docs/DVI-1.0.pdf) has the...
* There will be out of bounds accesses if `strlen(str)` is less than 5. * I don't see any need to return `str`
Not too sure yet, certainly very low priority.
I have the same overscan issue on my TV. I tried to stretch the image, but the best a Wii can output is about a 15:9 aspect ratio. No idea...
Yes looking good. However I thought about changing this PR to use Makefile/CMake to include all library files instead of soft links.
Beta 1.8 and creative **will not** be added
> classic/pro controller is good for support too but the game already supports it
I don't think that is a good idea, because the camera rotation would be very limited by just 4 directions.