xtreme8000

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can you try and add the following directly after `#ifdef PLATFORM_WII` in `source/platform/thread.c`? ```c #define _BSD_SOURCE ```

does the game run if you don't break any blocks at all during the session? (maybe related to #45 because of too many drops from mined blocks) btw if it...

Good spot! I think the best solution here would be to only store `struct entity*` pointers in the dict, instead of the whole object.