xeolabs
xeolabs
Hi, do you represent one of our commercial users? If so then we could possibly help you with Next.js integrations via our Asana issue tracker.
Probably fixable by extending `Marqueepicker._buildMarqueeFrustum` to set the picking frustum's far plane distance to the same distance as the `Camera`'s active projection: https://github.com/xeokit/xeokit-sdk/blob/master/src/extras/MarqueePicker/MarqueePicker.js#L306 eg. ````javascript math.frustumMat4( left, right, bottom *...
@intrida-dev It has not been fixed. For distantly-placed models, I have not been able to make individual object rotations on objects work within xeokit's RTC tiles coordinate system. I'm not...
So far what I've done is just rely on the LAS and IFC to have their coordinates in the same world coordinate system, and haven't applied any transformation to them...
/ping @tmarti !
I had an idea (see https://github.com/xeokit/xeokit-sdk/commit/ea86f96c3cd677589cbce67bf899fc547bcf7137): 1. Add to `SceneModel` a new `dtxLayer` component: ````javascript mySceneModel.createDTXLayer({ id: "myDTXLayer1", primitive: "triangles", origin, positionsCompressed, metallicRoughness, indices8Bits, indices16Bits, indices32Bits, edgeIndices8Bits, edgeIndices16Bits, edgeIndices32Bits, perEntityColors,...
The BCF contains the IDs of all the visible objects
The BCF also contains the camera eye, look and up, so could also provide the initial view volume
This is not currently supported, but I will however change this issue to a FEATURE SUGGESTION so we can track it as such. Thanks
Yes, I think this is something for V3. Definitely hard to retrofit to V2. Let's keep this ticket here though, to track the general idea.