xeolabs

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We don't have a way to globally disable them, and there are some still loggings that are directly using console.log. I'll take a look at this tomorrow evening.

For "selection", would this involve some sort of constraint that prevents certain objects from being selected?

Hi, StoreViewsPlugin depends on the IFC organizing the objects correctly within IfcBuildingStorey elements. It works by iterating downwards through the element hierarchy, to create a storey view for each IfcBuildingStorey,...

When isolating each story in the tree view, do you see only the expected objects? Also, if you can share your model publicly, we can add it to our test...

> I noticed it's often IfcSlab that are shifted, maybe it can help. Got it - which converter tools are you using? Also, if you're one of our enterprise users,...

Could you try using the pipeline tools described here: https://www.notion.so/xeokit/Converting-IFC-Models-to-XKT-using-Open-Source-Tools-A-Simpler-Pipeline-02d45ba457eb4f808f63bcacb71a4fb3 The convert2xkt direct IFC->XKT conversion mode uses web-ifc internally, which may not be processing the IFC properly in this case,...

Agreed - I'll make it "localMatrix" and "modelMatrix".

Error in http://scenejs.org/examples/index.html#postprocessing_depthOfField_autofocus_grid could be a texture feed back loop - see https://github.com/jbouny/ocean/issues/7

No, array uniforms are not supported in shaders at present (at least I hadn't even considered doing that until now). So if passing in a vector works for you, then...