xdccrlz
xdccrlz
Confirm that at the same hw on 3.1.1 (129) NJB and 3.2.0b1 (146) pb njb. IPad Pro iOS 13.5 with 3.2.0b1 (146) JB have the same poor result.
Hires don’t work: no difference rice or glide( PVReicast dont’t work since 2768( Saturn working very bad( Is someone really working on the development of the Provenance?
No one hires pack from http://textures.emulation64.com/index.php?id=downloads work on Provenance 1.5b2770 (newer at last 6+ month?) according wiki hires instructions. Tested both on iPhone XS and Apple TV 4K.
RetroArch, Provenance, Tom Kidd’s Doom and Quake for iOS able to work with MFI controllers. iOS and tvOS 13 in addition able to work with DualShock4 and Xbox One S...
A similar situation exists for Xcode 11 and 13, which means that code correction is required to use the project on devices with current iOS and tvOS.
Using the 'sdl-only' branch shows better compatibility of SDL with different generations of devices and versions of operating systems than using Swift, which has obvious backward compatibility problems. A striking...
Here unfixed original https://github.com/tomkidd/Quake2-iOS/tree/sdl-only Here fixed fork https://github.com/xdccrlz/Quake2-iOS/tree/sdl-only
It would be nice to get through to Tom, but if he is busy, then you need to dig in the direction of extended gamepad support.
You need to find a table of controls in the source code, and then in the ViewController add or fix the correspondence of buttons, sticks and triggers of the gamepad...
Sincere greetings! We are talking about extended gamepad support, which includes Xbox One, X/S series, PS4 Dualshock 4 and 5 DualSense, Nimbus and many gamepads for iOS: GameSir X2, Backbone...