xdccrlz
xdccrlz
As I expected, the new ps2dev development build broke elf again: hello, black screen!
IMHO the optimal build is obtained if: 1. take the version from 4.08.21 2. change the ps2dev version in the docker file from v1.1 to v1.2.0 3. Raise the chroma...
src/pc/gfx/gfx_ps2_wapi.c string 86 gs_global->PSM = GS_PSM_CT16 change to gs_global->PSM = GS_PSM_CT24
A good plan and a competent approach! Although, the amount does not change from changing the places of the terms. A typical dialectical story: the sm64 project for ps2 gave...
> Thanks! I saw that that color depth had been fixed in a recent PR. I wanted to build this with as many updates as possible, so instead of going...
I completely agree, moreover, a few posts ago I stated the same thing. But, if I can still figure out the code of this project, then, alas, I have no...
In no case should take all of the above as a claim to anyone! All of you who are somehow involved in this project are great fellows and clever! Thank...
fjtrujy today posted ps2dev. Build works only on emulators.
Widescreen and 60fps. Last patch must be fixed: it’s very old and conflict with some files.
You need to find the right rom file. Some info about http://www.sm64.com/hashes.html. The 60fps patch is located in the enhancements directory. Widescreen patch can be finded here: https://github.com/Reonu/sm64-widescreen