Adrian Brock
Adrian Brock
> if you do things in a smart way Exactly. We don't want to develop one of those RPGs where you have 4 dialogue options but they all have the...
That is true. The problem is making it public would allow people to serverly break things, e.g. see #1673 and related. And making it read only (final) would break this:...
Issues: 1) The language file needs to be gone through again to see what other server side numbers can benefit from this change. 2) This is still not a complete...
Looking at the code, the fluid in the pipes is never persisted. This is a simple patch that fixes the immediate problem, by storing the FluidNetTank in the world saved...
Better formatted patch? ``` diff --git a/src/main/java/gregtech/common/pipelike/fluidpipe/net/FluidPipeNet.java b/src/main/java/gregtech/common/pipelike/fluidpipe/net/FluidPipeNet.java old mode 100644 new mode 100755 index db8cb1be..e70d8955 --- a/src/main/java/gregtech/common/pipelike/fluidpipe/net/FluidPipeNet.java +++ b/src/main/java/gregtech/common/pipelike/fluidpipe/net/FluidPipeNet.java @@ -154,4 +154,19 @@ public class FluidPipeNet extends MonolithicPipeNet {...
PR seems like a lot of work for a 10 line fix?
The issue is representing nonConsumable ingredients in crafttweaker. In particular the integrated circuits. GT's InputIngredent class does: ```` iingredient = CraftTweakerMC .getIIngredient(backingIngredient.getIngredient()) .amount(backingIngredient.getCount()); ```` But here getCount() is zero because...
For reference, CT represents the wildcard ingredient as -1, i.e. negative 1 items :-)
You are looking in the wrong place. :-) But it is still a bug, or at least an unimplemented feature. The buses and hatches are tile entities, while the IBlockState...
A simple way to achieve this would be to add a recipe via CraftTweaker to the distillery that turns the TFC water into distilled water. Both normal and distilled water...