Alexander Nadeau
Alexander Nadeau
As far as I know, his is basically a browser performance problem. I'm not sure which aspect of what nazeka is doing is making it be so sluggish, but nazeka...
I think N2system postdates hanachirasu, unless there was a rerelease? Anyway, [GARBro](https://morkt.github.io/GARbro/supported.html) claims to support Hanachirasu, and that it uses a .pak extension for its archives.
As someone who's actually familiar with audio programming, and *intimately* familiar with sound design and music production, not being able to read or modify raw amplitude directly is basically unthinkable....
A smooth volume fade has an exponent term in it somewhere (something like `v^1.5` or `v^2`), but yes, even a linear volume fade is way more correct than fading in...
Is there also a proposal for manipulating ASTs from game code? I currently need to do [very, very evil things](https://github.com/wareya/MirageVN/blob/main/singletons/CutsceneParser.gd) to gdscript code on a textual level in my cutscene...
I'm experiencing this issue in version 1.63, is there a regression?
I started experiencing this (on windows 10) after updating my terminal emulation environment from an old mingw-w64 distribution with git bash to a modern clean git bash distribution with no...
Sounds good! I just noticed that I left some fixed point stuff behind, so I'll have to make a new push anyway.
I checked earlier, backwards and ping-pong loops do still work. While testing, I noticed that there's a pre-existing bug (i.e. not caused by this PR) where using backwards loop mode...
It's not a lot, but it should be possible to cut that down to 7 multiplications and 10 additions. Using the h00, h01, etc. nomenclature from the wikipedia page (https://en.wikipedia.org/wiki/Cubic_Hermite_spline):...