walter253
walter253
Improve consistency between tooltips, plus some minor translation fixes.
Allows to configure the effect shown upon destruction of trap if destructible property is enabled, instead of having it hardcoded.
Introduces a new Spell Effect: Rage. “Makes the creature attack recklessly, hitting harder and faster without dodging.” Multiply strength of user by 1.5, its speed by 2, halves cooldown of...
Nothing fancy, just a bunch of very smalls fixes regarding comments on keepcompp.cfg to make it prettier.
Allow [computer4] to build more Treasure Room and Lair when those get full. Credits to @Impboy4 - #2646
From 8192 to 32767. I assume it's a short? Why this PR? Support for big maps 170x170 that are 4 times larger than a standard sized map.
Currently those are hardcoded. Raising an issue so it's not forgotten. I might pick this up later but for now I need opinions. We have to decide what would be...
Add a check for computer so they pickup fleeing imps in order to save them from a certain death. This would also need to be configurable on keepcompp.cfg
Change most health variable definition with HitPoints for more consistency and to make it easier to find/look for.
~~Adds 2 new properties for instance on creature.cfg:~~ ~~OUT_OF_BATTLE allows instance to be used whenever available when the creature is not fighting and not imprisoned.~~ ~~WHILE_IMPRISONED allows instance to be...