walter253
walter253
> > > Unlike what I said a few years back, blue does occasionally die now through opening up to water through dungeon building. > > > > > >...
I don't think the merging of both can be done, for backward compatibility reasons. 🤔
Need a statut update if this issue is still around or fixed.
> > > We still need a custom sound for cleansing. > > > [554792_10912485-lq.zip](https://github.com/dkfans/keeperfx/files/13539326/554792_10912485-lq.zip) > > > > > > Were you not happy with this one? > >...
Is it a code issue or a mapmaking design issue? 🤔 > If I were a captain sent to a hostile land and I have a fortress, the last thing...
You can do half of these effect with script and custom special box, albeit it's some works and might not be ideal? The half that seems impossible to do with...
This issue can probably be closed, everything proposed here can be done with script or was implemented recently. > The half that seems impossible to do with script are Decrease...
``` SET_CREATURE_CONFIGURATION(HORNY,ScavengeValue,0) SET_CREATURE_CONFIGURATION(HORNY,ScavengerCost,0) ``` Does this script command resolve the initial request, or is the feature on rules.cfg still wanted?
I believe this is fully implemented now? :P
Calculation method that could possibly be useful for mapmakers: modulo, square. Also could add a new optional parameter for floor or ceil for the division?