Marcin Ignac
Marcin Ignac
If we move to cubemap mipmaps then we could reconsider [atlas packing](https://twitter.com/Omar4ur/status/1049121026171445248) to the following as it would be half the size. 
About seams: [Engine Work: Global Illumination with Irradiance Probes](https://handmade.network/p/75/monter/blog/p/7288-engine_work__global_illumination_with_irradiance_probes#22609)  https://twitter.com/RealtimeVFXMike/status/1221525778359144450   https://twitter.com/Dan87626237/status/1220048547103563777  https://twitter.com/val_sagrario/status/1231771907437010949?s=20  ``` float2 Encode( float3 n ) { n /= dot(1, abs(n)); float2 wrap...
@dmnsgn here is what i mean by bright spots / fireflies. This might be from bugs in importance sampling or not enough blur. I think in current pex-renderer version i...
More recent "scratches" example of insufficient filtering. 
I've just realized that having lon going > 360'deg while fixes rotating backwards for CX project it might be problematic when working on a project involving globe. E.g. You spin...
Well freeze sounds like `readOnlyDoNotTouch` while i need `doNotUpdateIllDoItMyself`. Bit different. My use case allows for updating bounds when e.g. landscape changes but now while it animates. Freeze sounds like...
More research needed how others are handling this.
[Compress RectAreaLight BRDF Data and include in three.js build files](https://github.com/mrdoob/three.js/issues/9373)
that would require copying them to assets in nodes right?
Most promising solution is to use dynamic imports and bundle splitting.