Marcin Ignac
Marcin Ignac
I've written a gltf loader (no animations support yet, regl version is about to be pushed) https://github.com/pex-gl/pex-gltf and can assure you that its way beyond regl and even resl. Parsing...
I think the question would be whats the intended use? Regl doesn't even have a mesh format. I think the most regl-way would be to get a list of objects...
What this repo could provide: - copy the examples - check if they have npm build scripts - build them - takes screenshots - check lib versions - output some...
Phantom.js doesn't have webgl On Fri, Oct 10, 2014 at 5:30 PM, Szymon Kaliski [email protected] wrote: > Hm, maybe phantom.js looking for errors in console? > > — > Reply...
Hmm, interesting. We could overwrite the fullscreen: false, programmatically set width and height to 1280x720 and then compare results with Plask :D On Fri, Oct 10, 2014 at 5:33 PM,...
@gaitat I've just figured it out. You just need to divide line thickness by point's z coordinate in the view (camera) space. ```glsl vec4 posViewA = uViewMatrix * uModelMatrix *...
Some of the stack.gl modules that DON'T fulfil the requirements http://stack.gl/packages/#mattdesl/touch-position ``` javascript var position = require('touch-position')(); //inside your render loop... function render () { drawSprite(position[0], position[1]); } ``` http://stack.gl/packages/#Jam3/touches...
Approaches to events Flyd Streams https://www.npmjs.com/package/flyd https://www.npmjs.com/package/pointer-stream , [github](https://github.com/JAForbes/pointer-stream/tree/master/lib) (uses {x, y} objects) https://github.com/raine/flyd-keyboard https://github.com/paldepind/functional-frontend-architecture http://requirebin.com/?gist=bd641eadffff6ba6b8a6dca1835f3c2f (me playing with flyd) Pull Streams? https://github.com/pull-stream/pull-stream (doesn't seem to be very suitable for...
Pointer Events (unifies mouse + touch) https://www.npmjs.com/package/pepjs (slow development, seems to be in maintenance mode, doesn't stop the event after releasing mouse out of window https://github.com/jquery/PEP/pull/297) Possible events ``` pointermove:...
For building `camera.invViewMatrix` indeed i could just default to above and scale [1,1,1] for the below i would need to assume that we use component.transform() and position,rotation,scale are set. ```js...