Vitor Antunes

Results 93 comments of Vitor Antunes

I think that this is exactly what is proposed in #80. But we still need a temporary memory database to store the tags to make the dual pass work.

I think that's acceptable as a first approach. If I remember correctly we also discussed a similar solution for my "daemon mode" enhancement proposal. But if we implement this "hints"...

Random thought: if we used the "normal" tags output format, wouldn't we be able to reuse the already at least part of the available `readtags` code?

@masatake regarding this specific PR, does it make sense to depend on gtags for "reference" identification? Or will we start implementing this as "typeref" in the parsers?

It would be nice if you guys could provide the example Ruby code that is not being handled correctly as well as the expected tags list. Ideally this would come...

Thanks for your help @mislav. We'll look into those issues as soon as possible.

Had another report of similar issue a few days back in #227, even though nothing significant has changed in this regard for years. Original requester of that issue reported that...

I've experienced this when using syntax folding, hence my recommendation to use FastFold plugin at the end of README.md in the front page. Have you tried this?

I do not minimize, but have the game running in a dedicated virtual desktop instead and I tend to be in another browsing while I wait for the game I've...