mika
mika
ifc dotnet https://github.com/xBimTeam/XbimEssentials
tested step importing: (their sample file, or regular small step file) - (not working in unity) https://github.com/i2e-haw-hamburg/cad-in-unity - (not working in unity) https://github.com/ixmilia/step - (works in winform build, but requires...
STL import (using Rust plugin) https://github.com/unitycoder/UnityRustStl
FBX glTF importer/exporter plug-in and converter https://github.com/cyrillef/FBX-glTF
> Pixyz supports run time import/export? from what i've read, it doesn't work in webgl and that gltf would be the recommended for that.. (but not sure whats current status)...
if you don't mind posting here, some inspiration here also :) Reset Atmosphere Tech FINAL https://www.youtube.com/watch?v=FnmWuCtxKw8
> they removed the cookie "store-idc"? I not found it I still see that value in firefox.. (in eu)
Those debug modes seem to render betterr in URP+VR(multipass), compared to splats. so i'm guessing its something to do with RenderGaussianSplats.shader, `float4 centerClipPos = view.pos; // what is view.pos about?`
i was thinking about some tools for cleaning up (but haven't tested yet, will post here if it works) - Filter by transparency (it would remove almost invisible splats) -...
btw. if i want to loop the points from c# side, do i need to parse them out from gs.asset.m_PosData.bytes (or is there array ready somewhere)? and are they in...