real-time-rendering topic
Auto-Vk
Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.
AR-VR-Guide
A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.
sky-models
A collection of various Sky Model implementations in OpenGL suitable for real-time rendering.
RenderingX12
Partially open source: real-time scene rendering using XUSG based on DirectX 12. 纯粹秀秀demo……ただ、デモを見せるため……
ReTiSAR
Real-Time Spherical Array Renderer for binaural reproduction in Python
atmosphere
A tool to precompute atmospheric scattering tables for real-time dynamic atmosphere rendering.
DXE
A voxel cone traced realtime Global Illumination rendering engine in dx12, wip
Babylon_PostEffect_Designer_JL
Full control of post effects adjustments in Babylon.js. Support real-time post effect adjustments, mesh import, and post effect data sharing
Elements
Project Elements: A computational entity-component-system in a scene-graph pythonic framework, for a neural, geometric computer graphics curriculum
taichi-nerfs
Implementations of NeRF variants based on Taichi + PyTorch