Daniel Shervheim

Results 11 repositories owned by Daniel Shervheim

unity-sdf-generator

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A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.

unity-stylized-water

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A stylized water shader (and material presets) for Unity.

unity-stylized-sky

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A stylized sky shader (and material presets) for Unity.

atmosphere

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A tool to precompute atmospheric scattering tables for real-time dynamic atmosphere rendering.

unity-cloth-simulation

51
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A mass-spring-damper based real-time cloth simulation I wrote for a class project.

unity-flocking

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CPU and GPU implementations of Craig Reynold's boids in Unity.

unity-fluid-simulation

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A fluid simulation I made for a class assignment, based on work by Jos Stam.

unity-image-effects

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A collection of image effects for Unity.

unity-stylized-sand

59
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A stylized sand shader (and material presets) for Unity.

unity-particle-system

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A GPU accelerated particle system I made for a class assignment.