Pixelmancer

Results 6 issues of Pixelmancer

Make the automatic numbering of duplicate bones reset when the bones are flipped and have "right" or "left" in the name. example: duplicating nested bones like leftarm0>leftarm1 results in leftarm2>leftarm3...

suggestion

Ability to upload a video or gif in the background when animating and synchronize its preview with the timeline to allow for quick and easy animation references.

suggestion
animation

### Detailed description of your issue I am using a custom variable in the anim-time-update, however after doing so animation won't preview anymore. Once you click on play the timeline...

stale

### Detailed description of your suggestion The animation controller preview is amazingly useful, but, as a developer, I never use it because I always do something in parallel in VS...

Opening a .particle file in VS code will default its preview to loop even though the particle emitter might be set to play once. It is quite annoying having to...

### Detailed description of your suggestion Allow us to combine some basic materials but on a bone by bone basis. This way models that use emissive materials along with blending...

suggestion