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[Issue] Using custom variables in anim-time-update blocks animation preview
Detailed description of your issue
I am using a custom variable in the anim-time-update, however after doing so animation won't preview anymore. Once you click on play the timeline glitches for a second and then sets back to 0. Allow anim-time-update to use variable placeholders?
Model format in which the issue occurs
Bedrock Entity
Blockbench variant
Program
Operating System
Windows 11
what variable placeholder are you using specifically? I can use them just fine.
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