Tebjan Halm
Tebjan Halm
Amazing! Thanks @Noah7071
> MikktSpace tangent generation Shouldn't we use the tangent generation that we already have, because it will fit with the Stride PBR material shaders?
@all-contributors add @EternalTamago for code
> @manio143 even during clean similar errors pop up... when trying to rebuild over 12k errors pop up... Just a sanity check, did you check out the stride sources with...
Is this still an issue after this merge? https://github.com/stride3d/stride/pull/1428
Superseded by #1988
Sounds great and would be really appreciated. To work on an issue, create a branch and make a draft PR without code so everyone can see that you are working...
Summary The issue proposes moving to a more modern and consistent API using Spans, suggesting the use of Spans instead of traditional array APIs for improved performance and flexibility. The...
Hello @markdchurchill, Thanks for jumping in and sharing your situation! I'm pretty happy with how this approach turned out. Although the project that initially needed this ended up going in...