Tebjan Halm

Results 92 comments of Tebjan Halm

@W-Sebastian did you make any progress on this end? this topic came up again in another discussion. just wanted to know whether there is any work in some branch or...

hi @pmfcdb you are absolutely right. only thing is, xenko is a community driven open source project. there is no company behind it that has money to pay someone to...

You shouldn't mess around with projects and the solution of your game just to debug the stride source code. Please refer to my answer here: https://github.com/stride3d/stride/discussions/1116#discussioncomment-1208356 We use this workflow...

Now that the tutorials are ready, we should move on with this.

That's great news, thank you and welcome to the community! If you make a PR and mark it as draft we can look into the code and make better suggestions....

What about the report from motzi that the performance isn't near the one of OpenVR? Was this addressed or the problem identified? The other point was my comment above about...

for reference, @phr00t was suggesting on discord to use a basic new game and to enable VR on that. Just to exclude that the VR example has some other issue...

> * pastebin. actual code for SDL. https://pastebin.com/FGqiXhj2 Thanks for looking into it! Could you open a pull request so we can see a proper diff of the changes in...

https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/proposing-changes-to-your-work-with-pull-requests/creating-a-pull-request

> position and a scale and another all three Good point, it should also have the scale parameter as an optional parameter set to 1. then you got one with...