stilnat

Results 48 issues of stilnat

## Summary brain does not face the right direction in unity (need to be updated in blender for consistency) ![image](https://github.com/RE-SS3D/SS3D/assets/14344825/ae793665-fce8-4af5-b5e6-cf1e55854233)

Difficulty: Good first issue :cake:
3D
Bug: Confirmed

## Summary We have an issue with our models in Unity having way too much vertices compared to what is expected. We need to understand what's causing this, and eventually...

Needs Discussion
Needs Pictures/Videos
Art
3D
Difficulty: medium :lab_coat:
Bug: Confirmed

## Summary Sometimes while testing, the human will start to bleed, and will eventually die. The cause of the bleeding is not clear. ## Current Behavior random bleeding ## Steps...

Health
Difficulty: medium :lab_coat:
Bug: Confirmed

## Summary When dragging items out of an inventory slot a second time, it stays where it is, mid air. ![image](https://github.com/RE-SS3D/SS3D/assets/14344825/59843e8b-9e01-4064-a489-d0c3997d2796) ## Steps to Reproduce - take any item out...

Bug: Unconfirmed
Containers
Difficulty: medium :lab_coat:

## Summary some large wallmounts can clip into each other give the wall mounts two types, large and small, small fit in all cardinal directions, large can not get build...

Difficulty: Good first issue :cake:
Tilemaps
Bug: Confirmed

# Third iteration : Animating the suffering It's time to give some life to the health system ! ## Moving is difficult - [ ] Crawl when the player is...

Feature
Bounty
Health
Difficulty: hard :cactus:
Bounty: 20 dollars :moneybag:

## Summary Rename all "System" to "SubSystem". So PlayerSystem, should become PlayerSubSystem. That would include : - System.cs - GameModeSystem.cs - RoundSystem.cs - RoundSystemBase.cs - MindSystem.cs - NetworkSystem.cs - PermissionSystem.cs...

Difficulty: Good first issue :cake:

## Summary First iteration done thanks to : #995 Second iteration : #1249

Content
Tilemaps
Roadmap

## Summary Examining stuff should be an interaction like any other such as "pick up", "store" ... The old examine system was using a key to "examine" something further. The...

Feature
Interactions
Examine
Difficulty: medium :lab_coat:

## Summary Health roadmap based upon our health design : https://ss3d.gitbook.io/design/entities/health/body-systems - First iteration, focused on detachable body parts and basic damages mechanics to body parts. #1247 - Second iteration,...

Content
Health
Roadmap