Connor McLaughlin
Connor McLaughlin
Add "Advanced Settings" option for rounding texture coordinates from an upscaled internal resolution
Right, that's why I said "ignoring it for sprites" ;)
Add "Advanced Settings" option for rounding texture coordinates from an upscaled internal resolution
I ended up implementing this independently in https://github.com/stenzek/duckstation/commit/8455c9c3c6f099425765aec4c73789c13a557065. Added all the plumbing/tracking for separate pipelines for sprites, and... it seems I don't get the glitches shown above? Which is weird....
As far as I could tell, GCC 13/libstdc++ 13 getting pulled in was the result of the https://launchpad.net/~ubuntu-toolchain-r/+archive/ubuntu/test PPA getting added to the runner image. I don't know the sequence...
Could you add whatever you changed in font awesome to promptfont instead? Not a fan of modifying the binary file without any way of rebuilding it - the changes will...
Is it possible to squash the commits down into a smaller number? For example, one to add the new demangler, another to swap over to it, etc. It's quite difficult...
For smaller PRs, yeah, we can just squash them on merge. But with 50k lines added, I'd prefer to split it up, to make bisecting issues easier.
I still have no idea what the actual issue here is, but given the feedback loop extension was apparently problematic, I wonder if using local reads, which formalize programmable blending...
Oh well. Like I said above, it won't be fixed until someone with the knowledge _and_ hardware looks into it. I'm out of random ideas to try, and there isn't...
So like an idiot I went out and bought a GPU to debug this (and other uses too). It is completely random, and not a specific draw. But think I...
Post a GS dump of it. Can't do much without one.