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A C# implementation of the WebSocket protocol client and server

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Hello everybody, First of all I would like to say a big thank you to all of this repo developers out there. Thank you for offering this repo to the...

Hi guys. To use an ordinary jwt token, you have a header "upgrade" and the jwt token is the value. How to?

``` 4/22/2022 11:53:27 PM|Fatal|QueueUserWorkItemCallback.WaitCallback_Context|WebSocketSharp.WebSocketException: An exception has occurred while reading an HTTP request/response. ---> System.IO.IOException: Unable to read data from the transport connection: An existing connection was forcibly closed by...

This makes `HttpServer` more consistent with `WebSocketServer` by adding missing constructor overloads and properties. - Adds constructor overloads enabling listening on specific IP addresses - Adds a constructor to get...

I'm using ws-sharp in a background Xamarin service on Android connecting to a Windows PC (also ws-sharp) but if the Windows PC goes away (crash, etc) without telling the client...

I keep receiving this error whenever I receive a message sent over the websocket. I have tried a bunch of different formats from sending bytes to raw json and nothing...

Using javascript to invoke a WSSharp server var ws = new WebSocket("ws://localhost:5002/test"); ws.onopen = function () { setTimeout(function () { ws.send("Hello"); }, 1000); }; The above code will fail if...

Is there any way to do this?

FragmentLength should better not be hard coded, and in WebSocketFrame.cs ToArray() function, the 1024 should better not be hard coded as well, IMO.

I am hosting a game server (Websocket-sharp + Unity Headless) on a linux server with NGINX as a proxy. NGINX configuration ``` server { server_name game.okdev.se; # managed by Certbot...