Ryan Liptak

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There's a very low speed cap while cloaked (220) that makes sharking difficult/impossible/useless. Right? Does anyone actually shark while cloaked?

Thanks for helping out with this Bully, sorry I didn't respond earlier. I think what we'd ideally want is a subtle looping ripple sound, basically like the sound of a...

I think those are too bubbly. I was imagining something like this: http://www.soundsnap.com/boatwake

Nice, I think that might sound pretty good. Will be able to give more feedback once I implement it. :+1:

Shouldn't be too difficult to get a direct comparison of FF vs TFC damages as range increases. I'll work on doing that sometime.

This might give a rough idea: ![ff-vs-tfc-damage](https://cloud.githubusercontent.com/assets/2389051/7222689/3fccde84-e6c8-11e4-8d0c-b2d75c7f482c.png) The FF SSG definitely drops off a bit quicker.

Here's a more understandable graph as @FDA- pointed out that the above graph is ridiculous. ![ff-vs-tfc-avg-damage](https://cloud.githubusercontent.com/assets/2389051/7224648/d80d8af6-e6e9-11e4-89d3-28e81801eb63.png) It makes the damages look quite similar, but I think this is a bit...

Yeah, need to get on this.

@AdamWillden https://discord.gg/jCphsAE

It's pretty significant in TFC: https://youtu.be/ddHNmMbA_C8?t=4m41s