SplaTAM
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SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM (CVPR 2024)
Hi, this is a wonderful SLAM work! I'm curious about the GPU memory usage while training with 4 datasets. Best regards.
Can I learn what is the type of loss function that used in SplaTAM?
I have attempted to run the code using the default dataset and the results have been excellent. But I have a questen that what data do I need to prepare...
When I run it in room0 scene, speed is about 0.5 fps, which is much lower than the paper, why is it? 
When running SplaTAM on the same dataset, the following error sometimes happens. Why? ```sh im, radius, _, = Renderer(raster_settings=curr_data['cam'])(**rendervar) File "anaconda3/envs/splatam/lib/python3.10/site-packages/torch/nn/modules/module.py", line 1130, in _call_impl return forward_call(*input, **kwargs) File "anaconda3/envs/splatam/lib/python3.10/site-packages/diff_gaussian_rasterization/__init__.py",...
Really good research and thanks for sharing the source. Especially the reconstruction using Gaussian splatting in fast time seems to be a step closer to real-time reconstruction. When doing online...
Do you know if I can run this on Windows or do I need WSL? I tried to run the demo using Git Bash, but unfortunately it isn't working. thx...
Regarding App Connection: I've found that some networks don't allow the two devices (phone & PC) to connect (for example, CMU's WiFi). However, using a router with CMU's internet worked....
Hi, I managed to install the renderpy and tried to get the undistort depth from the repo you provide, but I get the following error. I am using ubuntu 20.04...
First of all, thank you very much for your work. I followed the steps in the readme file and ran the following code step by step, and I used the...