SplaTAM
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SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM (CVPR 2024)
Thank you so much to the authors for your wonderful work on SplaTAM and to @ironjr for the script to extract the point cloud. I just made a run on...
Hi, I am very excited about your work. I have used your algorithm to reconstruct my scene. I have get the `params.npz` file. Now I want to use your reconstructed...
Is this support drawing the Gaussian geometry in the image? The rasterization engine you used for 3D gaussian Splatting.
Hi, I wonder how to use my own RealSense data in this project. I use your realsense dataloader in `datasets/gradslam_datasets/realsense.py`. There are total 1777 frames, and each frame resolution is...
Hello, Thanks for your great work and I've come across several PSNR metrics that I would like to understand better. Specifically, I'm referring to Tracking/PSNR, Mapping/PSNR, and Final Stats/Average PSNR....
Hi, thanks for this brilliant work. I came across a bug running an offline demo on the replica dataset. I found that in the config file, use gaussian splatting-based densification...
Change to prune Gaussians when there actually is any point need to remove. The old version will do remove_points even when to_remove is all false, which will discard all gradients...
Thanks for sharing your paper and codes first, they look really cool. # My approach I tried to run the codes on my own computer, but I don't know anything...
How can I show slam on my computer while I'm shooting on my phone, instead of taking a lot of pictures to show the online iphone demo
First of all, thank you for your research, which has been very inspiring to me. I found the reconstruction results obtained using your project on the replica dataset satisfactory. However,...