Jaume Sanchez
Jaume Sanchez
I have no idea. Can it run JavaScript?
It's technically possible, but I'm not sure is a use case frequent enough to justify the change. But I'll keep it in mind for a future version: the monkey-patching code...
Have you included the ffmpegserver lib? Follow the instructions here https://github.com/greggman/ffmpegserver.js
Redirected to https://github.com/spite/ccapture.js/issues/78
You as a developer control when frames are pushed into the frame encoder. If you mean if you can run in real-time, grab some frames with ccapture, go back to...
Yes, unfortunately there's no way to "throttle" the internal workings of Web Audio, so the AnalyserNode will run in real time, desyncing from the canvas capture. That's a problem that...
CurrentTime is part of the HTMLAudio/VideoElement, so it's monkey patched in case your code is syncing to an audio or video file. There isn't a way to sync AnalyserNode, AFAIK,...
Not directly, because MP4 is not a supported format in browsers. But you have a couple of options: - export WebM/Tar and convert to mp4 - use ffmpegserver as frame...
As I said, it's not tested. I don't support the FFMpegServer back-end for the time being, but you're welcome to fix it and do a PR.
You say it like the rest of the library isn't a bunch of hacks of prototypes and host methods. If you understand the purpose of the library, it makes sense...