smcameron
smcameron
That all sounds pretty reasonable, so I'll try to accommodate what I can. > I'm curious about the fundamental disagreement you believe you've uncovered I somehow got the idea that...
> keyboard-jockeys can run comms super fast with single-key commands and without typing anything out. You might not realize that there is one mission script that has comms remotely controlling...
* 2c00c63f3a305ce139375593d61c70cf2b57ac98 Fix comment in snis_ui_element.h for ui_set_widget_focus(). * bd6d54abf803b97906a1132f289d078858e3892a Add snis_text_input_has_focus() function * be67d967f39acebff805760c644f66dcdd35afe3 Comms: allow focus/unfocus input box via Tab/Esc * 96ffd599d07e6e84afd890e51d1a53a06f97e6ca COMMS: Allow 'h' to trigger hail...
* d5d30ac22fafe925b8f58970b148ba5bdc4f314f COMMS: add keyboard shortcuts to button tooltips
Had to revert most of this for the time being, it was interfering with typing in the text box. I may revisit this in the future, but for right now,...
* adb83ed1d4fb1a344ecbfbceb03fae870b82457a Update libglew package name (gh-pages branch) * 6f540b7cf10b36b4d10a01e3b64e34e99207f25e Update libglew package name (master branch)
Yeah, the "install" and "uninstall" targets don't get much testing, I'm afraid, since I generally just run things from where they're built. planetary-ring1.png is an old, unused texture, removed by...
Oh, BTW, if you do "make update-assets", then you don't need to do "make models", because "update-assets" downloads all the models anyway. That should save you some time.
It makes sense to track them down, "make install" is supposed to work. I'll take a look into it tomorrow.
Couple of commits: * 7c0ff27baa2243e6d3d05d08e153af770d18b562 Make snis_launcher work with "make install" * 11348160d898c74fee68b006b3308d53107fb6ed Make "make install" install snis_update_assets.sh I noticed "make uninstall" leaves a bit of trash behind.