Sam Lantinga
Sam Lantinga
I was thinking we could have arrays of pixels and pitches and the existing members could point to plane[0].pixels and plane[0].pitch, so we have good source compatibility and new flexibility...
Can you provide a simple example so we can see what’s happening?
Yeah, we need to either dlopen or compile out for older SDKs. Steam Link runs on API 19. Is there a compile time define for target SDK?
Android doesn’t support weak linking as far as I know. The equivalent is dynamically loading.
Yes, we'll support the packed color variant of SDL_RenderGeometryRaw().
I re-added the API, but either float colors or rgba colors are going to cause a bunch of conversion and copying depending on how the backend renderer works. There's already...
Sure, can you help me set up a test case? Mostly I'm looking to be able to test the impact of changes inside SDL. Really, in the long term we...
Pinging @icculus because this is relevant for the GPU API.