Sam Lantinga
Sam Lantinga
This is currently supported in SDL3.
Patch applied as 1f095b9ce (I need it here, too!)
I think this is breaking the build here for me: ``` Can't opendir '/opt/buildbot/buildworker/sdl3_osx/build/build/tmp/arm64/docs/wiki': No such file or directory ```
> > This is probably a good time to say that this tool was written to run on exactly one computer, is extremely quirky in some ways, and its promotion...
> > About the build bot error, can you provide more info? > > I'll look at this soon, it's likely my bug. Nope, @madebr fixed it, the directory just...
Is this still active?
Yes, I think we concluded that SDL was wrong in this case, but didn't want to change it because we didn't know what applications might be relying on this behavior....
@sezero, should we close this, or is the NEON code coming back?
> We can probably improve SDL's heuristic in `LINUX_JoystickGetGamepadMapping()` to account for these "Android-style" gamepads that use `ABS_BRAKE`, `ABS_GAS`, or `ABS_THROTTLE` instead of `ABS_Z` and `ABS_RZ`. Yep, that's a great...
Fixed by https://github.com/libsdl-org/SDL/pull/7797