slipher
slipher
If the CMake parallelism turns out to do anything, it would be nicer to use the `--parallel` option of `cmake --build` rather than an environment. We already insert `/MP` in...
NMake apparently doesn't have a `-j` equivalent so that part will probably be a no-op from CMake as well. https://stackoverflow.com/questions/601970/how-do-i-utilise-all-the-cores-for-nmake
> > If the CMake parallelism turns out to do anything > > It looks like it helps at doing cmake things in parallel like generating the `.h` from glsl...
I was wrong to say the generator is NMake. Nmake is used for the NaCl secondary build when part of a Visual Studio build, but we don't test that on...
The algorithm pretends the FPS has been 0 for an infinite amount of time in the past. So if you run at 600 FPS for 5 seconds then you get...
If the first frame turns out to be equally fast, we could use an easy hack of assuming the speed was the same as during the first frame since forever.
> Any last word? I don't see any LGTMs 🤪
I suspect the problem here is that the ADMBP splitting does not take into account that escaping the string might make it bigger. Like `g_bfb` is 1021 bytes which seems...
Last commit LGTM
Some random comments (I couldn't review some files yet due to whitespace spam) - Get rid of the huge amount of bogus whitespace changes (e.g. rewriting most of bg_public.h) -...