Donovan Hutchence

Results 53 issues of Donovan Hutchence

This PR updates AppOption types to class constructors (instead of class instances), which appears to appease typescript. VSCode shows errors on these now, not sure how to fix that.

bug

This PR adds to the engine an example texture parser for loading PNGs manually and adds an accompanying example. Manual loading of PNG is useful under iOS which still tramples...

enhancement
area: graphics

This ticket lists the relatively small outstanding work items which remain after the recent UI refresh: - [x] update color scheme to match new design - [ ] add tooltips...

enhancement

It is currently not possible to update a gizmo bound correctly after creation.

bug
area: graphics

The glTF loader currently interleaves vertex data on load (see https://github.com/playcanvas/engine/blob/master/src/resources/parser/glb-parser.js#L270) This takes time and should now be unnecessary (thanks to #1960).

feature request
area: graphics
area: gltf

Which you can confirm by loading https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/NormalTangentTest in model viewer.

bug
area: graphics

This would be very useful for model-viewer and other applications where touchscreen is used to move objects. For further reference see https://github.com/playcanvas/engine/pull/5887#issuecomment-1875269267

enhancement
area: xr

It is not possible to create a multisampled render target and specify a target depth texture roughly like so: ```javascript const colorBuffer = createTexture(widthPixels, heightPixels, PIXELFORMAT_RGBA8); const depthBuffer = createTexture(widthPixels,...

bug
area: graphics

The UI is very sluggish when loading models with hundreds of morph targets. To fix this we stopped updating morph sliders in the UI when a model is animating. However...

bug

Placeholders are also used for vector inputs, which take `string[]`.

bug