Results 41 comments of Tater
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Maybe we just allow some amount of overlap with chat? space on the edge of the screen is almost entirely used now, it will be tricky to manage more ui...

I will work on a mock up for how I would envision this feature, but for now I just have a few comments. > Some abusers could easily fake players...

Maybe I am the only one who didn't know but it turns out we already have a dynamic gamemode filter but for some reason it only works in the DDNet...

> > but it turns out we already have a dynamic gamemode filter > > xD thats what I pointed out above.... :D Sorry I'm only now realizing just how...

I don't wanna spend too long on a perfect mock up because it looks there's still many ideas moving, but I like @Learath2 idea of simply replacing the KoG tab...

I don't contribute as much as others so you don't have to listen to me, but I feel like rust and c++ are designed to accomplish very similar tasks so...

Are there really any malicious implications for this if you already trust the server before you connect to it? What benefit does a malicious server have sending you to a...

> Game Types selection > > This could be converted to a top bar with badges for the Internet Tab. The player may select All modes, or some specific modes....

For showing finished maps: Would it be reasonable to save all finished maps client side, and somehow separate the finishes by server network? or use some crypto magic so different...

Imo this feature is only useful in gores, but gores is played through ddnet client so idk if it's still acceptable. In many situations you will be waiting ahead of...