Results 13 issues of sinisterseed

I figured it might be useful to have this option for compiling as well, similar to Raze, if it's possible.

Essentially, this refers to the Xbox Doom IWADs as well as the Unity versions of them. Currently, PrBoom only supports the OG IWADs and the BFG Edition ones, it would...

Essentially what the title says. I've always found it a bit disappointing that the more conservative ports only allow it to be increased and not decreased. Lower gamma correction is...

enhancement

Essentially a GZDoom "Truecolor Software Render" equivalent. This is likely a lot of work to get implemented, but I think it would be worth the investment in the future. There...

enhancement

Figured I'd leave this here as well. This is something that I have experienced on a few occasions back in 2.5.1.5. Apparently if the game crashes when the gamma level...

patch
OpenGL

I think this is a similar issue that other ports used to have as well. I noticed this a while ago but constantly forgot to bring it up. Now I...

### Describe the Bug The sun can be seen through map geometry in GT3 on certain tracks. I found it easiest to reproduce inside the tunnels of Grand Valley Reverse...

Bug
GS: Hardware

### Describe the Bug A transparent rectangle can be seen in the top-left corner of the screen in Manhunt 2. I've noticed something similar in some bug reports in other...

Bug
GS: Hardware
GS: Texture Cache

Put a "possibly" there because honestly I'm not entirely sure myself, unlike I was with HP2. But the WS patch does not actually seem to do much, if anything. If...

### Quick summary There appears to be some minor graphical issues going on in the latest versions of RPCS3 (0.0.32-16836-bd5fd664 as of writing this) while playing this game. I checked...