Results 42 comments of sinisterseed

Apologies if this isn't the proper way of reporting the issue, but to avoid duplicate reports I thought I should just reply here instead. This still seems to be an...

> > Are 1.1 demos supported already? > > The demos in the Doom 1.1 shareware wad work, but beyond that I haven't tested too much. Only in Shareware? They...

> > > > Are 1.1 demos supported already? > > > > > > > > > The demos in the Doom 1.1 shareware wad work, but beyond that...

Funny, it was sorted out shortly after the comment was made, awesome :) . Now then, someone on Doomworld recently claimed to have discovered something interesting about Doom v1.1. Given...

> > > "Wallrunning doesn't work in Doom v1.1 (North-South and East-West walls), except for some diagonal walls for which it's the same as Doom v1.9." > > I'd guess...

Never used those either, just 8-bit or GL. I seem to recall one of those added a green tint to the game, for some reason. Honestly it's about time 32-bit...

> Now, how do I get the port to crash to test that patch? 😝 Good question haha. Back then, I managed to crash it a few times by heavily...

> > Essentially, this refers to the Xbox Doom IWADs as well as the Unity versions of them > > What exactly is the problem with these new IWAD files?...

> I believe that effort would be appreciated. > > If you're not willing to work on this - can you tell me whether my DVD copy is compatible with...

> I doubt this is related to V-Sync. Isn't the bug of the melt screen showing the frame right before hitting the exit switch even present in Vanilla? Well, I...