sinisterseed
sinisterseed
> The one you left aside that narrows you probably have the 4:3 pcsx2 option enabled and the patch enabled. Try taking a capture without patches and in 4:3 you...
> If you do everything right there is a possibility that it could fail but I would be surprised. What is the name of that test you show? I wouldn't...
Well, actually scratch this. Deleted my previous comment. Today I decided to just do a global reset of PCSX2's configuration and see what happens. Now with a fresh start, either...
> You may be right, the US version seems incomplete and the PAL is missing things. I have fixed everything, the FMV at the beginning and the trailers were cut...
> The first impression I get is that it looks very narrow. I don't know what resolution it handles in gamecube but the comparison has to be done with the...
> Try enabling "Read color buffers" in the advanced tab under graphics section. Unfortunately, toggling the option does not solve the problem. Effects still flicker with the weird artifacts around...
Fair enough, that clears my doubt then.
> Can this be retested and/or a blockdump provided for future testing? Not at this time, no. At least not by me. I've since built another PC and no longer...
> Note that enabling that MLAA patch and Force CPU Blit Emulation does fix this issue. I remember seeing this issue brought up before, but with no ETA on a...
> "along with changing the framerate cap to something else/lower than 60, as limiting the framerate to 60 does not actually fix issues like infinite loading screens." > > THANK...