GameDevelopmentToolset
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A series of Houdini shelf tools that are geared towards game developers!
Hi. I have a task to rebake some textures, I used Takes to change different textures in materials. I cannot rebake textures with Takes. (((  
Hi, Could you, please, add baking mode to the Simple Game Baker? I use them sonetimes. 
The pivot is misplaced in game engine (Unity in my case) when exporting a rigid body simulation with the VertexAnimationTextures ROP.  Here is a fix: 1. Go into VertexAnimationTextures...
Hi peeps First of all thanks a lot for this awesome package, is very useful in our current projects and help us a lot for being honest. I am responsible...
I think the OSM importer is creating new points for each way vs just creating vertices, referencing the same nodes / points. For example if there are two adjacent road...
Hi, I'm testing the simple file that I find in https://www.sidefx.com/tutorials/generating-impostor-textures/, but actually when I open file I see errors like: "/out/mantra_ipr: Skipping unrecognized parameter "output5"; The following node type...
Your current unity shaders do not consider particle system transformations (coming from the particle system. for example v.vertex). This should be implemented.
In a lot of cases I'm wanting to select faces with a similar angle to the original face, would it be possible add a angle parameter? It should be cumulative...
Install instructions proposal (formatting, linux, manual link to `houdini.env`, forward slashes on windows, optional use of provided environment file)
Mapbox cannot be used properly in Houdini 19.5.640. It seems that the Mapbox API has undergone some changes