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A series of Houdini shelf tools that are geared towards game developers!

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Hi. I have a task to rebake some textures, I used Takes to change different textures in materials. I cannot rebake textures with Takes. ((( ![image](https://user-images.githubusercontent.com/2251298/48585669-5e0db180-e93e-11e8-8f5d-f0bbbd9d4f90.png) ![image](https://user-images.githubusercontent.com/2251298/48585692-741b7200-e93e-11e8-99b7-228b2b64367b.png)

BUG

Hi, Could you, please, add baking mode to the Simple Game Baker? I use them sonetimes. ![image](https://user-images.githubusercontent.com/2251298/48585885-1dfafe80-e93f-11e8-9ab1-5a54b1d577ca.png)

RFE

The pivot is misplaced in game engine (Unity in my case) when exporting a rigid body simulation with the VertexAnimationTextures ROP. ![houdini_vat_pivot](https://user-images.githubusercontent.com/18644745/45178844-246e4b00-b217-11e8-92f9-080cbec1e2de.gif) Here is a fix: 1. Go into VertexAnimationTextures...

BUG

Hi peeps First of all thanks a lot for this awesome package, is very useful in our current projects and help us a lot for being honest. I am responsible...

RFE

I think the OSM importer is creating new points for each way vs just creating vertices, referencing the same nodes / points. For example if there are two adjacent road...

RFE

Hi, I'm testing the simple file that I find in https://www.sidefx.com/tutorials/generating-impostor-textures/, but actually when I open file I see errors like: "/out/mantra_ipr: Skipping unrecognized parameter "output5"; The following node type...

BUG

Your current unity shaders do not consider particle system transformations (coming from the particle system. for example v.vertex). This should be implemented.

RFE

In a lot of cases I'm wanting to select faces with a similar angle to the original face, would it be possible add a angle parameter? It should be cumulative...

RFE

Install instructions proposal (formatting, linux, manual link to `houdini.env`, forward slashes on windows, optional use of provided environment file)

Mapbox cannot be used properly in Houdini 19.5.640. It seems that the Mapbox API has undergone some changes