Maria Shugrina
Maria Shugrina
Hello, thanks for your detailed note! In fact, there is an option to set the default context without recompiling the code with: `kal.render.mesh.nvdiffrast_context.nvdiffrast_use_cuda()`. However, it looks like there is a...
Erroneously auto-closed; reopening
Thanks for your interest, @BarakeelFanseuKamhoua. Would you be able to post the code where you construct the scene being optimized, run rendering and do backward computation? I suspect that your...
@BarakeelFanseuKamhoua Thanks for the details! I noticed you run the rendering with `torch.no_grad()`. That is not correct, as you need the gradients in order to optimize. In addition, you are...
Thank you for checking. I can reproduce this, looks like a bug. @Caenorst can you help look into this?
Thank you for your note. To help us address this, would you be able to share a sample gltf file that causes this issue? (this can be private for internal...
Would you be able to share the mesh file that is causing this issue?
Code refers to outdated version of the library; closing merge request.
Code refers to outdated version of the library; closing merge request.
Thanks for the idea. This feature requires developing a pretty major geometry processing toolkit, and is not currently on the roadmap. I will tag this as a feature request for...