Lucas Kent
Lucas Kent
yknow, like, https://en.wikipedia.org/wiki/Super_Smash_Bros._Brawl
Have you considered doing a single combined workspace and crate Cargo.toml like winit does? https://github.com/rust-windowing/winit/blob/master/Cargo.toml I'm not ruling out this functionality yet but just want to better understand your use...
Hi, I havent had a chance to look yet, lifes been really busy, I will eventually though, sorry for the delay.
ci failure is not my problem. You cant fail ci on clippy lints unless its only running against a pinned rustc version.
A `cargo update` on your side should fix the issue for you. Its not the responsibility of a library to update its dependencies unless there is an actual major version...
I think you are misunderstanding how cargo dependencies work. When a Cargo.toml specifies a dependency like: `rayon = 1.3` or in this case `rayon = { version = "1.3", optional...
I'm going to start working on an implementation of this.
That sounds great!
Thanks for reporting this issue. We use shaderc-rs crate to compile shaders. The problem is shaderc-rs fails to build in a directory that has a parent directory with spaces in...
Delete your target folder and try again.