ronso0

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> For some reason I can't assign a "free" jump target anymore, it'll always use the current jump size, both for righ- and left-click. Strange, I can't reproduce that anymore.

What I find a bit disturbing is that the jump range in the overview always appears as 'active', unlike saved loops which are less opaque if disabled. (ranges covering the...

Just an idea I had while reading https://mixxx.discourse.group/t/timing-a-fireworks-show/29693/3 Let's add a 4th cue type :laughing: Stop Cue activate it, and as soon as the play pos hits it... stop

> For some reason I can't assign a "free" jump target anymore, it'll always use the current jump size, both for righ- and left-click. Might stem from a previous version...

I just did a brief test, in general this feels good! > Start position is now the "jump to" position. This means that the cue can be used like a...

Ah, note that for the visual aspects, I was referring to the overview waveform only.

Related https://github.com/mixxxdj/mixxx/issues/11833#issuecomment-1905165836 How shall we proceed here? Regardless the huge performance improvement, is this a regression? Is it severe enough to be fixed before the release?

Please also add some styling for Deere.

I also have a commit (almost) ready to fix the 'active' icon. For some reason `qproperty-icon: url(..);` does not style the checked state, but `image: ..` works (though doesn't allow...

This is the button style commit 2af95dfef9