ronso0
ronso0
In order to debug this we need the script file ; ) Please create a gist (or fork Mixxx and create a branch) and share a link here.
> Also, if it's removed, why is it still an option? This doesn't remove the Flanger effect (why?), only the deprecated direct effect control from the time when Mixxx only...
Will this be fixed by #12213 ?
I didn't look into the ui file in detail, just want to share a few thoughts on the UI/UX: * I think it'd look better if Acceleration, Stereo and High...
Tbh I vote against adding yet another skin option to cover a niche use case. There are two ways you can fix this: 1. clone the LateNight to [settings dir]/skins/...
Currently this behaves like a loop, i.e. the jump cue is not deactivated after the jump if the the target is behind to cue.
Having to deactivate a special mode in order to get the hotcue mode feels. I'd vote for three buttons in the popup: * hotcue (flag icon?) * loop * jump...
I think at least in LateNight we need better styling for the 'active state' of loop/jump cues. The current inactive jump icon should be the dark/bright active icon, and we...
For some reason I can't assign a "free" jump target anymore, it'll always use the current jump size, both for righ- and left-click.