ronso0

Results 1331 comments of ronso0

> I believe "toggling on/off a loop" when a deck is "inside the loop," and using the same hotcues button, will prevent one from correcting a beat match. @nPrevail If...

I've rebased this onto main, and removed the WHotcueButton commit (which doesn't work as desired anyway). Considering another request https://mixxx.discourse.group/t/help-with-the-hotcues-loop-behavior/29079/3, I think we should indeed make the alternative mode always...

> I think we should indeed make the alternative mode always jump to the cue (loop in) and leave loop toggling to the dedicated loop controls. Hmm, downside of this...

> So, 2. Is useful when we have no a reloop_toggle mapped, right? Both 1. and 2. work if `reloop_toggle` is not mapped, which was the intention in the first...

I pushed to last state just to have a working implementation * Activate loop, jump to if loop is behind * Jump to and loop, toggle if inside loop range...

> How about fix all at once with s single second mode: > > * like 1. but Jump to loop in when loop is enabled. Hmm, I thought we...

Yup, thanks for the summary! > jump is on shift Not sure what you mean. In case you're referring to the GUI: there is no Shift anymore, I reverted the...

2.3.6 was released today, 2.4 will come during the next few weeks. If someone finishes / adopts this stale PR there's a foundation for other display options.

Nope, the separate preference checkbox has not been implemented, yet. > Re-reading the comment I see what you mean, so a separate option to decide whether to show it or...