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Source code for my blog post http://smeenk.com/hololens-scanning-effect-in-unity/.

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First of all, thanks a lot for making this shader! The effect is really nice. There is one issue: The triangle effect is stretched in the Z axis in height...

wontfix

I wanted to use this for a project I'm working on, but I didn't see a license on it. is it open source/licensed?